![]() Shoutout to those good gods casting kind miracles to keep their believers happy and healthy, their pet well-behaved and saintly. I don't represent the whole of the playerbase. I'll never forget the first I picked up a villager and realized that they too were a simple physics object. Depleting your village's stocks to instill suffering and fear, or dragging unwilling villagers between buildings to assign jobs or promote love-making transformed flat, statistical decisions into godly labor, the barrier between your mouse hand and the world effectively invisible. ![]() The usual numbers and menu-based micromanagement was made simpler and more comical, too. They're welcome on all the furniture and get treats whenever they like. Good thing I'm not actually a god. I'd never hit an animal, digital or otherwise, so I'd pet them and feed them, reinforcing whatever behaviors they observed or were naturally inclined to, just like my real pets. ![]() My giant pet would observe and begin to think that suffering is good because daddy godhand sure inflicts a lot of it. ![]()
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